Dual Mod for Helios
- February 10th, 2010
- Posted in PS3 to PS3/360 Dual Mod
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PS3 to PS3/360 dual mod for Helios, a fellow chun li player. I wasn’t expecting a round 2 when he asked me to do this for him. I’m glad it was though…these things are really quite nice, and have a little lighter feel to them than the round 1’s.
Parts Required:
1 x Madcatz Xbox 360 Fightpad (chun li version, since Helios mains chun it seemed fitting)
1 x Imp Kit
Random accessories
Sorry for the blurry pictures, this time I failed pretty bad with taking them. The work light I use is pretty damn bright, and unless I take a bazillion pictures to get it right I sometimes just get these. My micro SD card is being used for something else right now, so I just took a few as a record as is.
I was going to try using some rubber tubing on the wires to make things extra pretty. However, I already had enough problems getting the fightpad and wires to cooperate that by the time I finished with my standard zip tie approach, I just kinda said fuck it. This is probably the first time since the very first pad hack I’ve done that I’ve come across issues with prepping a pad, I think it may be time to order some new tips for my iron just in case.
I was also debating on writing up a tutorial, and using this mod for that purpose…but again, I’ll save that for another time.
Quick note: Floppy cable wires != IDE drive wires, they are both technically 28 gauge, but floppy cable wires have a thicker insulation, making them less suitable for intricate wiring.
No auto-detection, the selection is in the LS/DP/RS switch. LS/DP are PS3, and RS is Xbox 360.
Hi phreak,
Thank you for posting pics of your mods on your blog, they helped me a lot.
On my last mod (PS3 TE with 360 fightpad), I connected the two turbo signals together. At first it worked (and checked that both the TE and madcat turbo were active low and if I recall correctly they were), but after one weak of use, my customer told me his stick started playing funny and that the turbo was activated for all buttons at startup. Do you think connecting the turbos can be a source of problems ?
@speedsterharry
It’s possible, but to be 100% sure your best bet is to disconnect that line to each other and re-test the stick’s functionality. If it remains then it’s not that and it’s just a wiring issue you’ll need to track down. If not then it’s the way the PCBs handle that connection, but to be honest I think it’s the former, not the latter.